The more SR4 I play, the more I really like the system. It has a rather nasty learning curve — the book is incredibly difficult to navigate at the table, and it’s complex enough that for quite a few sessions, there’s a lot of dead time while people flip through muttering “I swear, I saw that rule in there just last week, where did it go?”. But that issue is slowly going away and I’m getting very impressed with the game in other respects.
The published Matrix rules have… issues (we’re using a rather extensive drop-in replacement). I now suspect a lot of those can be resolved with minor tweaks to the IC rules and getting rid of Agents rather than going for a wholesale overhaul, but that’s a matter of preference.
Watching Leverage while building and playing a Shadowrun character causes a rather large amount of concept drift. I apologize for nothing.
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