all posts in the 'Iron, Flame, and Shadow' category


All good things.

Iron, Flame, and Shadow has ended, after a year and a half of experimentation, adventuring, and triumph. We pushed Ptolus to the limit, with six (five, towards the end when one moved out of town) optimized gestault characters romping their way from underground Yuan-Ti cities, through the Banewarrens, and all the way up to Goth [...]

Iron, Flame, and Shadow: Sessions 13-15

One of the major reasons I haven’t been doing these writeups lately is that, since we’ve started into the Banewarrens, it’s been pretty much dungeon crawling and combat, which are somewhat boring to write about.
You wouldn’t think that, since combat is all about Kicking Ass. But I’m lousy at writing up combat scenes, especially when [...]

Iron, Flame, and Shadow: Sessions 11 and 12

How the GM got his groove back.
Very delayed. Apologies for that. Just been that kind of week.
Cross-posted as usual.

Iron, Flame, and Shadow: Session 10

“What do we want!” “Braaaaaains.” “When do we want it!” “Braaaaaaaaains.”
Another new experiment in trying to find a more interesting way to write these up. I take suggestions, too.
Crossposted as usual.

Iron, Flame, and Shadow: Session 9

A huge green fierce snake bars the way!
A shorter writeup than usual – heavy combat session, and not really feeling the long and detailed writing.
Crossposted as usual.

Iron, Flame, and Shadow: Session 8

Slow down, you move too fast. Got to make spell durations last.
Now in a newer, more narrative style, because “and then” recitations are boring. Only it takes a lot longer to write, hence the delay.
Crossposted as usual.

Iron, Flame, and Shadow: Session 7

(Delay on this and lack of posts in general due to being otherwise busy, not just with FFXII, but also with emergency car-shopping following a collision.)
Because everyone loves Yuan-Ti. Or I do, anyway, and generalizing from one example is right and proper.
Crossposted as usual.

Iron, Flame, and Shadow: Session 6

I think my players are paranoid.
Crossposted as usual.

Iron, Flame, and Shadow: Session 5

Right, then. Next time, I’m cranking it higher: To 11.
Crossposted as usual.

Iron, Flame, and Shadow: Session 4

This was a short one, since I mostly just wanted to finish out the pre-written adventure I was using.
Crossposted on RPG.net as usual.

Iron, Flame, and Shadow: Session 3

Today’s lesson: Book of Nine Swords is pretty dangerous in gestault.
As usual, from memory and notes, so accuracy isn’t 100%; cross-posted to RPG.net.

Iron, Flame, and Shadow: Session 2

Spoiler: They all survived.
Extended writeup below the cut. All conversations recorded from memory, not guaranteed to be perfect. Also cross-posted to RPG.net.

Iron, Flame, and Shadow: Session 1

Extended session writeup below the cut. Also posted on RPG.net’s Actual Play forum.

IFS: House Rules

This post is obsolete as of 10/13. The house rules are now posted on their own page, instead of in a normal blog post, for ease of access. This post will remain for any legacy links.
Here are the character creation and house rules I’m planning to go with for my upcoming D&D game. Thoughts are [...]